Collision Avoidance Environment

- 1 min

Sample encounter path

:link: Project Link: Deep RL Collision Avoidance

:book: Project Report: project_report.pdf

An environment for simulating encounters between aircraft for the purpose of creating collision avoidance systems. It is compatible with the collection of deep reinforcement learning models made available by OpenAI’s baselines repo.

We experiment with different parameters for define the encounter environment. For example, we change how an intruder aircraft behaves, having it turn randomly at every time step or sustaining a maneuver for a period of time. We find that the collision avoidance policies learned by the aircraft adapt to the intruder’s behavior, giving us a way to trade off efficiency vs. safety in a policy.

Osmany Corteguera

Osmany Corteguera

Software Engineer

rss facebook twitter github gitlab youtube mail spotify lastfm instagram linkedin google google-plus pinterest medium vimeo stackoverflow reddit quora quora